﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.CacheIndex
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using System;
using UnityEngine.Scripting;

#nullable disable
namespace UnityEngine
{
  [Obsolete("This struct is not for public use.")]
  [UsedByNativeCode]
  public struct CacheIndex
  {
    public string name;
    public int bytesUsed;
    public int expires;
  }
}
